Wikia

Raider Attack: Defence: Dodge: Sneak:
Dungeon Attack: Defence: Snare: Detect:
a: df: do: s:
Advance: Charge: Flee:
Traps: Tripwire Bells: Halls of Glass:
Stone Golem Advance: Charge: Flee:
Spawn (1,1,3,2) vs Worms (1,1,0,2)
a = 1 / (1 + 1) = .5
s = 2 / (2 + 2) = .5
df = 1 / (1 + 1) = .5
do = 3 / 3 = 1
Advance = [.5 * .5 + .5 * .5 (1 - .5) ] / [1 - .5 (1 - .5)] = (.25 + .125) / (1 - .25) = .375 / .75 = .5
Charge = [.67 * .5 + .67 * 0] / [1 - 0] = .33
Flee = (.5 * 1) / [1 - .5 (1 - 1)] = .5

Thug (3,4,1,0) vs Worms (1,1,0,2)
a = 3 / (3 + 1) = .75
s = 0
df = 4 / (4 + 1) = .8
Advance = [.75 * 0 + .75 * .8 (1 - 0)] / [1 - .8(1 - .75)] = .6 / (1 - .2) = .75
Charge = [.8 * 0 + .8 * .75 (1 - 0)] / [1 - .75(1 - .8)] = .6 / (1 - .15) = .6 / .85 = .71

Slink (1,3,3,1) vs Rats (1,1,1,1)
a = 1 / 2 = .5
s = 1 / 2 = .5
df = 3 / 4 = .75
Advance = [.5 * .5 + .5 * .75 (1 - .5)] / [1 - .75(1 - .5)] = (.25 + .1875) / (1 - .375) = .4375 / .625 = .7
Charge = [.67 * .5 + .67 * .67 (1 - .5)] / [1 - .67(1 - .67)] = (.335 + .224) / (1 - .22) = .559 / .78 = .72